A downloadable project for Windows, macOS, and Linux

In this project, you are able to explore an infinite desert world with varied foliage and water. Each time you load the program, the environment will be randomly generated so that you are the first person to see that area. I got the original idea and code for creating a mesh from a list of vertices from Sebastian Lague, but the rest of the code is my own. I am aware of an issue where the program can crash after a few minutes of use and I am working on fixing it. Use WASD to move, R to generate a new level, and escape to close the program.

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Procedural Generation- Windows.zip 22 MB
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Procedural Generation- Mac.app.zip 31 MB
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Procedural Generation- Linux.zip 37 MB

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